In economics and marketing, a service is the non-material equivalent of a good. Service provision has been defined as an economic activity that does not result in ownership, and this is what differentiates it from providing physical goods. It is claimed to be a process that creates benefits by facilitating either a change in customers, a change in their physical possessions, or a change in their intangible assets.
By supplying some level of skill, ingenuity, and experience, providers of a service participate in an economy without the restrictions of carrying stock (inventory) or the need to concern themselves with bulky raw materials. On the other hand, their investment in expertise does require marketing and upgrading in the face of competition which has equally few physical restrictions.
Microsoft exec rebuts hypervisor security claims Fri, 05 Sep 2008 07:28:40 -0700 Microsoft security strategist Steve Riley has answered claims that the company's hypervisor software could be maliciously replaced on PCs without administrators knowing. SYDNEY, AUSTRALIA--Senior Microsoft security strategist Steve Riley has used the vendor's TechEd conference in Sydney to rebut claims by a Polish researcher that Microsoft's hypervisor software could... Chrome's JavaScript poses challenge to Silverlight Fri, 05 Sep 2008 06:16:50 -0700 Experts speaking at Microsoft's TechEd conference in Australia warn that JavaScript will continue to get speedier, making it the biggest rival of Silverlight technology. The biggest rival for Microsoft's next-generation Silverlight web technology will be JavaScript, not Adobe's ubiquitous Flash, according to experts speaking at Microsoft's TechEd conference in... EA's 'Spore' aims to create new worlds, businesses Fri, 05 Sep 2008 05:26:53 -0700 Electronic Arts's creature-building game "Spore" offers players a chance to develop new worlds--and maybe even new lines of business for the video game maker. RALEIGH, North Carolina--Electronic Arts's creature-building game Spore offers players a chance to develop new worlds--and maybe even new lines of business for the video game...
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